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CrossCode

2018

  • shooter
  • puzzle
  • role-playing (rpg)
  • adventure
  • indie
  • action
  • science fiction
  • single player

The story

A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

What it’s like

Bright, crisp pixel art with a retro SNES sheen: sun-washed outdoor zones of meadows, ruins and snowy peaks give way to glowing neon cyberpunk interiors, all rendered in saturated palettes and sprite-based detail. The camera sits in a fixed top-down view that follows the player smoothly, and the twin-stick controls feel springy and responsive, so the world reads as tactile even when it is busy. Chiptune-leaning synth music mixes with ambient hum and the clack of hard-edged sci-fi machinery, and the combat sound carries a satisfying punch. The vibe is energetic but warm, a bit wistful and very playful, with a sense of exploration that rewards curiosity. Sessions suit an evening at the desk, a few short bursts on a handheld-sized screen, or a long weekend of unhurried wandering. Combat is frequent and fast, with ranged projectiles and quick dodges, but the violence is cartoonish, with no gore and sparks rather than blood. Puzzles are brainy and tactile, pacing shifts between tense battles and quieter ambient stretches, and the story stays hopeful and character-driven. It suits players who love retro action-RPGs, clever environment puzzles, and a futuristic world that feels lived in.

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