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ParaNorman

2012 · Directed by Sam Fell, Chris Butler

Original language: English

  • family
  • animation
  • adventure
  • comedy

The story

In the town of Blithe Hollow, Norman Babcock can speak to the dead, but no one other than his eccentric new friend believes his ability is real. One day, Norman's eccentric uncle tells him of a ritual he must perform to protect the town from a curse cast by a witch centuries ago.

What it’s like

Stop-motion texture you can see in the seams: fingerprinted clay faces, a hand-built New England town washed in autumn amber and pale grey, with lamplit windows glowing against early dusk and fog rolling over the hills. Its camera moves more than the medium usually allows, sweeping through crowded sets and jittering into quick cuts, yet the shadows stay soft and the palette stays earthy until a green-tinged night turns the town eerie. The score leans on playful orchestral swells and spooky woodwind, so the creepiness always sits next to a wink. The vibe is cosy-spooky and mischievous, with a Halloween sweetness that suits a rainy weekend afternoon, a family movie night in October, or a comfort rewatch. Pacing is brisk and jokey, with frequent slapstick and a gently sarcastic tone. Its emotional core is a lonely, misunderstood boy slowly finding acceptance among people who once mocked him. Intensity is mild: ghosts, zombie-like figures and a witch's curse bring some chases and scares, with cartoonish rather than gory violence, and no sexual content. It is for families and anyone who wants spooky fun that stays warm and kind.

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