Picross S
2017
- puzzle
- single player
- multiplayer
- co-operative
The story
For over 20 years, Jupiter has been bringing Picross games to Nintendo handhelds. Picross S is the first for Nintendo Switch.
What it’s like
Clean white grids on a flat, pale ground, with the faint tick of a stylus or thumb settling each square; the pixel art is crisp and bright, and the pictures that bloom out of the numbers are small, cheerful, often silly. The sound is sparse: soft clicks, a gentle chime when a row resolves, and quiet background tunes that stay out of the way. Its vibe is calm, focused and unhurried, the kind of thing that suits a rainy afternoon on the sofa, a commute, or a few minutes waiting in line. Pacing is brisk within each puzzle, with a time limit in some modes adding a little pressure, but the overall rhythm is one of small, satisfying completions. Emotionally it is light and warm, with no story to chase and no characters to follow beyond the playful images themselves. There is no violence, gore or fear; the only tension is the mild pull of a clock and the logic of deduction. It is for people who enjoy quiet problem-solving, nonogram fans returning to the series, and anyone who wants a handheld-sized puzzle to sink into without stakes.
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