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The Chronicles of Riddick

2004 · Directed by David Twohy

Original language: English

  • action
  • science fiction

The story

After years of outrunning ruthless bounty hunters, escaped convict Riddick suddenly finds himself caught between opposing forces in a fight for the future of the human race. Now, waging incredible battles on fantastic and deadly worlds, this lone, reluctant hero will emerge as humanity's champion - and the last hope for a universe on the edge of annihilation.

What it’s like

Wide, oversized frames of gleaming spectacle: the Necromonger capital shines in polished gold and bone-white stone, the scorched Crematoria bakes under a blood-orange sky over rust-brown rock, and cavernous hangars are lit in hard blue-white. The digital effects are glossy and expansive, with sweeping crane moves and fast cutting through battles that shift between sword duels, gunfire and creature chases in dark, sweaty tunnels. Graeme Revell's score is thundering and percussive, with chanting and low brass swelling through the set pieces and dropping to dripping, echoing quiet in the cave scenes. The overall mood is grandiose, grimy and pulpy, carrying a sense of mythic fatalism as a gruff, sardonic loner moves through a universe on the edge of collapse. Violence is frequent and fairly bloody, with blade fights, gunfire, creature attacks and a number of brutal kills, but no sustained gore or horror. Sexual content is minimal and mostly crude innuendo. Best for viewers who want loud, stylised space opera for a weekend action binge, and fans of big sci-fi epics who don't mind a long runtime and a hero who is more menace than warmth.

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