Child of Light
2014
Audio: French, Portuguese, Italian, English, German, Japanese, Russian, Spanish · Subtitles: Italian, English, German, Spanish, Russian, French, Japanese, Portuguese
- platform
- role-playing (rpg)
- adventure
- fantasy
- single player
- multiplayer
- co-operative
The story
The Black Queen has stolen the Sun, the Moon and the Stars. You play as Aurora, a young princess with a pure heart whose soul is brought to the kingdom of Lemuria. Embark on a quest to recapture the three sources of light, defeat the Black Queen and restore the kingdom of Lemuria.
What it’s like
Painterly watercolour backdrops drift across every scene, with soft gold light pooling over meadows, forests and crumbling stone ruins, and the whole world reads like a storybook illustration that moves. Characters are drawn in a hand-painted style with fluid, flowing animation, and the side-scrolling camera glides through each level with the unhurried ease of turning pages. The soundtrack is a warm orchestral score of strings, harp and gentle choral swells, with the music rising into brighter themes when light returns to a dim place. Battles unfold in a turn-based rhythm, with the screen settling into a calm, bright rhythm rather than frantic action. The overall vibe is wistful and gently enchanted, a fairy-tale quest with a bittersweet undertone, suited to a quiet evening, a comfort replay, or a slow Sunday with the console. Violence is cartoonish and bloodless, with fantasy creatures defeated in flashes of light and no gore, and the tension stays mild and fairy-tale rather than frightening. Pacing is unhurried, with leisurely exploration and pauses between encounters. It suits players who want a gentle, lush fantasy adventure with a heroine whose kindness carries her forward, and anyone drawn to illustrated worlds and sung-through storybook charm.
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