Henry Hatsworth in the Puzzling Adventure
2009
- platform
- puzzle
- action
- comedy
- single player
The story
In Henry Hatsworth in the Puzzling Adventure players embark on single player fun like no other. Here Henry Hatsworth, a quirky, lighthearted character serves as your guide on a journey through a new style of gaming on your Nintendo DS that combines the action of an adventure game with the challenge of a puzzle game. In this two-in-one extravaganza players explore five exotic worlds, fight a variety of opponents, and venture through more than 30 levels, including nearly a dozen hidden levels while taking on outrageous world-ending bosses.
What it’s like
Bright, cheerful pixel art in a bouncy Victorian-steampunk palette: brass machinery, gaslit alleys, exotic backdrops rendered in clean, saturated colour and cartoonish character design. The screen stays busy but readable, with hard-edged platforms, chunky explosions and little bursts of comic motion. Its soundtrack is light and jaunty, the sort of tinny, upbeat chiptune you can half-ignore while doing something else. The vibe is playful, bustling and warm, with low-stakes wit rather than menace. Sessions move in short, punchy bursts: a side-scrolling run, a block-sliding puzzle to solve, a ridiculous boss to outwit, then back to the map for the next world. Fights are cartoonish and bloodless, with enemies puffing away in clouds of smoke and occasional explosions; death means a quick respawn, not a grim consequence. Emotionally it is breezy and good-humoured, following a self-assured gentleman adventurer's escapades without much darkness. It suits a lazy afternoon, a commute on a handheld, or a stretch of gentle, puzzle-tinged play for people who enjoy quirky characters, clever little challenges and a sense of humour.
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