Lunar: Eternal Blue
1994
- role-playing (rpg)
- fantasy
- single player
The story
Come back to the enchanting world of Lunar! Join Hiro and Ruby 1,000 years after the first adventure, as they work to unlock the secrets of the Blue Spire and the strange young girl they found within it! But be careful! Forces are at work trying to revive the evil Zophar and immerse Lunar in darkness forever! Journey to distant lands in search of the Goddess Althena, who may be the only one powerful enough to stop Zophar. Along the way, you'll meet exciting new characters, fight fully animated monsters, traverse snow-covered peaks, and crawl through slimy dungeons as you work towards the terrifying climax!
What it’s like
Hand-drawn anime cutscenes glow with warm, saturated colour: sunlit villages, pale snowfields, and dim, mossy dungeon corridors that feel close and damp. Between story scenes you wander a bright overworld at an unhurried walking pace, pausing in towns to talk with neighbours, and the turn-based battles play out against animated monsters that bounce and lunge with cartoonish weight. The soundtrack is melodic and orchestral-leaning, with bright fanfares that soften into wistful themes whenever the characters pause to reflect. The tone is earnest and sentimental, with light humour and a steady warmth, and the story arcs follow friends who gradually grow braver and more loyal to one another. Fights are frequent but cartoonish and bloodless; the dread is mostly atmospheric rather than graphic, and the game stays gentle throughout. It suits long evenings with a controller, a comfort-game replay, or a slow, easy weekend, and it is for players who want a sincere, old-fashioned fantasy journey with a big heart and few sharp edges.
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