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Panel de Pon

1995

  • puzzle
  • strategy
  • arcade
  • action
  • fantasy
  • single player
  • multiplayer
  • split screen

The story

A tile matching puzzle game for the Super Famicom, the first in the Puzzle League series. It was later modified to feature Yoshi and Mario related characters to be released in the western regions, under the name of "Tetris Attack". It was also a downloadable game for the Satellaview that was broadcast in at least 4 runs between November 19, 1995 and January 31, 1998. Although the game was Japan exclusive, it did eventually see releases in the rest of the world in 2020 as part of the Nintendo Switch Online lineup.

What it’s like

Bright, chunky sprite art on a soft pastel-blue board, with the tiles glowing like candy and small creatures bobbing in their corners: the look of a cheerful Super Famicom puzzler from the mid-nineties. The sound is a bouncy, looping chiptune that speeds up as the stacks climb, punctuated by satisfying pops and chimes when a chain of matching blocks clears. The vibe is bright, busy and a little competitive, with a fairy-tale fantasy dressing of dragons, forests and mermaids over a head-to-head tile-swapping contest. Play moves at a brisk, escalating rhythm: a steady build-up, then a frantic scramble when the rising blocks threaten to top out, and quick, friendly tension in its versus and time-attack modes. Its emotional register is playful rather than tender, with a clear arc of climbing toward a win against a rival. The intensity is very low: no gore, no violence beyond cartoon battle flashes, and the only real stress is the countdown clock. It suits a sociable evening with a friend, a short arcade session, or a light, focused hour alone. It is for players who enjoy quick puzzle strategy, score chasing and colourful, lighthearted competition.

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