Orna
2017
- role-playing (rpg)
- turn-based strategy (tbs)
- adventure
- indie
- fantasy
- open world
- massively multiplayer online (mmo)
The story
Geocaching meets the classic turn-based RPG. In this unique GPS powered multiplayer RPG, enjoy turn-based combat, collect and upgrade your weapons and armor, compete in PvP battles, battle through dungeons, slay dragons, and claim real world landmarks online with your mobile device, wherever you are.
What it’s like
Walking-pace and pocket-sized, this is a game best felt on a phone held in one hand while the city moves past: a real street map becomes the stage, and the screen's glow sits against daylight or dusk on a commute, a park loop, or a slow weekend stroll. The mood is light adventurous curiosity, with a pleasant tension between the mundane streets around you and the fantasy overlay you are claiming for your guild. Combat unfolds in turn-based menus, with a rhythm of selecting moves, watching results, and collecting gear between bouts, so the pace is deliberate rather than twitchy. Violence is fantasy-style conflict, dragons and rival players rendered as stat-driven exchanges, with no graphic gore. The emotional register is steady and goal-driven, suited to people who like tinkering with builds, planning routes, and quietly competing. It fits a long-haul wait, a rainy-afternoon wander, or background play while getting outside, and it is for players who enjoy classic RPG progression tied to the physical world, especially those who like geocaching-style exploration and social, low-pressure multiplayer.
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