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Psycho-Pass

2012

Original language: Japanese

  • animation
  • crime
  • sci-fi & fantasy
  • action & adventure

The story

In the year 2113, people are given brain scans to determine how likely they are to commit a crime. Those who fail are apprehended, or even killed.

What it’s like

Sleek, cold futurism: clean white and steel interiors lit by hard overhead light, sharp neon bleeding into rain-slick nighttime streets, and a palette that shifts from pristine pastel calm to grimy, blood-spattered red and black when the violence hits. Cyberpunk in texture, crisp digital animation with fluid, cinematic action and a score of pulsing synths and tense orchestral swells that drops out for eerie silence. The mood is clinical and unsettling, a brooding, paranoid tension that keeps asking who gets to decide what a person is. Pacing is episodic and procedural, built on investigations, interrogations and sudden bursts of gunfire, with a slow-burning arc for its detective protagonist as her faith in the system frays. Intensity is high: frequent gunfights, graphic gore and bloodshed, torture, and disturbing themes of terrorism and psychological control, landing with real dread and shock rather than comfort. Not gentle. Made for viewers who enjoy dark dystopian crime drama, moral unease and stylish, violent sci-fi, late at night with the lights low.

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