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Splinterlands

2018

  • card & board game
  • fantasy
  • multiplayer
  • co-operative

The story

Splinterlands is a unique digital trading card game that allows players to truly own their cards and other in-game assets. Thanks to web 3.0 technology powered by the HIVE blockchain, each card in Splinterlands is a non-fungible token owned by a player. That means that players can do anything they want with their cards, including battling for rewards, holding as collectibles, trading on the peer-to-peer market, combining to level up, or even burning to obtain Dark Energy Crystals, the official in-game cryptocurrency of Splinterlands.

What it’s like

Bright, painted fantasy art fills every card: fiery dragons, moss-covered golems and glowing sea creatures rendered in saturated, slightly storybook colour, with the board itself a clean, lit tabletop viewed head-on. The interface is crisp and glossy, all pale panels and bold numerals, with brief animated flourishes when attacks land and cards flip or fade. The soundscape is a light orchestral-fantasy loop that stays in the background, punctuated by soft clicks and chimes, so the feel is closer to a tidy desk than a dark dungeon. Matches are short and turn-based, a steady back-and-forth that suits a coffee break, a commute on a laptop or an evening of low-key tinkering. The tone is focused and mildly competitive without being tense, and there is no violence beyond stylised card clashes. Its emotional register is one of gradual absorption: the pleasure of building a collection, refining a deck and watching small rewards accumulate. It is aimed at strategy-minded players who enjoy deckbuilding, collecting and trading, and it sits comfortably with people who want a calm, repeatable pastime rather than a story-heavy adventure.

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