StarCraft II: Legacy of the Void
2015
- real time strategy (rts)
- strategy
- action
- science fiction
- warfare
- single player
- multiplayer
The story
You are Hierarch Artanis, leader of the mighty protoss race. Years ago, your homeworld of Aiur fell to the merciless zerg Swarm. Now, at long last, you have raised a powerful fleet of warships known as the Golden Armada, and are poised to reclaim your world. But an ancient evil—Amon—threatens this destiny and the fate of the entire galaxy. Only you can reunite the protoss factions and defeat the coming darkness before it consumes all life in the sector.
What it’s like
Bright, crisp sci-fi with glowing energy and cool, pale-gold palettes: protoss warp-ins flare with blue-white light, starships hang against deep violet nebulae, and the zerg swarms bleed in sickly greens and rust across scorched alien terrain. The camera is a high, god-like strategic overview, so the view stays wide and busy, with armies pouring over ridgelines and cinematic cutscenes cutting to close, painterly portraits of stern, graceful alien faces. The score is orchestral and mournful, built on swelling strings and choral textures during the big battles, while the in-game sound is a dense layer of chittering, roaring, and pulsing energy weapons. The vibe is epic, grave, and purposeful, with a melancholy undertow about exile and reclaiming a lost home. It suits focused evenings when you want to lose yourself in a long campaign, or a weekend session of tense, tactical play. Pacing is deliberate in planning and abrupt in combat, and the arc follows a commander forging unity out of a fractured people. Violence is sustained but stylised: lots of sci-fi warfare, explosions and deaths with no gore, and mild menace rather than cruelty. It is for strategy players who want scale, momentum, and a sense of grand consequence.
More games like StarCraft II: Legacy of the Void
Closest in mood, pacing and theme. Tell us why you loved StarCraft II: Legacy of the Voidand we’ll explain which ones fit you.








