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Tropico 3: Gold Edition

2010

Audio: German, English, Italian, French, Spanish

  • simulator
  • strategy
  • sandbox
  • single player

The story

The time is yesterday and the Cold War is in full swing. Through means devious and dubious you have seized power in the Caribbean island country of Tropico, where you now rule as the all-powerful "El Presidente". You decide whether you want to use your army to secure your power base in the best traditions of corrupt, unscrupulous tyrants everywhere or lead your people to prosperity in your role as generous elder statesman. No matter whether you turn Tropico into a vacation paradise, a police state or a modern industrial nation - you will always have to defend your actions before your people! Wander through Tropico as El Presidente in order to intimidate political opponents, hold populist speeches or just to enjoy your country's own Caribbean flair. Don't forget to keep a sharp eye on the dangers and side-effects of your absolute power! Danger lurks on every corner, be it militant revolutionaries bent on installing a communist junta, or the machinations of the superpowers USA and the Soviet Union, both of whom would like to see a more amenable ruler in strategically important Tropico! History takes its course with events such as the Cuba crisis, papal visits and other actual decisive historical events. The only question is whether or not you can play a role in that history!

What it’s like

Warm, saturated Caribbean color: sun-bleached beaches, turquoise water, lush green hillsides dotted with pastel villas and corrugated-tin shanties, all rendered in a bright, clean, slightly cartoonish 3D that reads like a tropical postcard with a wry grin. The camera drifts over the island at a comfortable, unhurried distance, and the sound is a loose blend of steel-drum and marimba-flavored island tunes, with the odd jaunty brass line and crowd chatter that rises and falls with the city. Its vibe is sly, sunny satire with a mild edge of unease, the kind of thing you play with a cup of coffee on a slow weekend or as easy background while your mind idles. Pacing is patient and systematic, a steady stream of small decisions, elections, and minor crises that unfold across long sessions. The tone stays playful rather than grim: the tyrant you play is a comic figure, and the people you govern are mostly a source of gentle exasperation. Violence exists only as abstract, offscreen political pressure (coups, rebels, arrests) with no gore or graphic cruelty, and a few cartoonish protest scenes. For people who want a low-stakes, funny strategy sandbox with a tropical glow and a dry sense of humor about power.

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