Because I liked
← The library

Unreal Tournament: Game of the Year Edition

2000

Audio: English

  • shooter
  • action
  • science fiction
  • single player
  • multiplayer

The story

Unreal Tournament is a first-person shooter video game developed by Epic Games and Digital Extremes. The second installment in the Unreal series, it was first published by GT Interactive in 1999 for Microsoft Windows, and later released on the PlayStation 2 by Infogrames, and on the Dreamcast by Secret Level. Players compete in a series of matches of various types, with the general aim of out-killing opponents. The PC version supports multiplayer online or over a local area network. Free expansion packs were released, some of which were bundled with a 2000 re-release: Unreal Tournament: Game of the Year Edition. The game is based on the same technology that powered Unreal, but the design of Unreal Tournament shifted the series' focus to competitive multiplayer action. Development took 18 months, and the game was initially intended to be an expansion for Unreal. Unreal Tournament received critical acclaim, with reviewers praising the graphics, artificial intelligence and gameplay, although the console ports were noted for having limitations. The game won several awards, and remakes have been attempted by fans. The series has continued with the releases of sequels Unreal Tournament 2003 in 2002, Unreal Tournament 2004 in 2004, and Unreal Tournament 3 in 2007.

What it’s like

Bright, saturated arenas built from hard metal, glowing jump pads and rushing neon-blue energy, the whole thing rendered with the crisp, slightly plasticky sheen of late-nineties PC graphics. Matches unfold in tight, brightly lit maps where the camera sits low and fast, and the sound is a loud, percussive mix of rocket thumps, shotgun blasts and announcer voices calling out multikills, with pulsing industrial music that surges and drops out between rounds. The mood is adrenaline-charged and cheerfully hostile: a restless, competitive buzz rather than dread, with bursts of chaos followed by short lulls while players respawn and regroup. Its intensity is cartoonish and bloodless in tone, with frequent gunfire and explosions but no gore or cruelty beyond sci-fi combat. Pacing is relentless on the fast-paced deathmatch and capture-style modes, and the single-player campaign of bot matches gives a gentler, repeatable way in. It suits a rainy weekend session with friends on a LAN, or a nostalgic late-night run against bots, and it is built for players who love twitchy aim, quick reflexes and the satisfaction of a well-timed frag.

More games like Unreal Tournament: Game of the Year Edition

Closest in mood, pacing and theme. Tell us why you loved Unreal Tournament: Game of the Year Editionand we’ll explain which ones fit you.