Apidya
1992
- shooter
- action
- fantasy
- single player
- multiplayer
- co-operative
The story
The game is a side-on scrolling shoot-em-up. The story revolves around Ikuro, whose wife Yuri has been poisoned by Hexaae, an evil lord of black magic. Ikuro uses magic to transform into a deadly bee and vows to find an antidote for Yuri and wreak revenge on Hexaae.
What it’s like
Fast, bright side-on scrolling with the rhythm of an early-nineties Amiga shooter: sprite-based insects and fantasy creatures streaming in from the right, parallax backdrops in saturated greens and golds, and bosses that fill the screen. The sound is chiptune-style music with bright, punchy effects for every shot and pickup, driving rather than atmospheric. Weapons upgrade as you collect power-ups, so the pacing shifts from tense dodging to a satisfying surge of firepower and back again. Vibe: energetic, colourful, slightly bizarre, with a sense of playful fantasy under the arcade pressure. Violence is abstract and cartoonish, shooting enemies that burst into pixel debris, with no gore and no sexual content, though the difficulty can be punishing and failure comes quickly. It suits an evening of arcade-style play, a session with a friend in co-operative mode, or a retro gaming night. It is for players who enjoy old-school shoot 'em ups, learning patterns, chasing high scores, and the tactile thrill of a well-timed dodge.
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