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Dragon Age: Inquisition

2014

  • role-playing (rpg)
  • strategy
  • tactical
  • adventure
  • action
  • fantasy
  • historical
  • open world
  • single player
  • multiplayer

The story

Dragon Age: Inquisition is a role-playing game and the third main game in the Dragon Age series. It is set in the Thedas continent, the same fantasy world as the two previous games. It consist of two large countries: Ferelden (from Dragon Age: Origins) and Orlais, as well as the land inbetween. True to the spirit of the series the character can be customized for appearance, sex, class and race. The available races are dwarf, elf, human, and Qunari and the classes are mage, rogue, and warrior with three specializations each. To grow the Inquisition experience needs to be earned by completing quests, which allows the player to further define allegiances and pursue romances. A custom party can be defined and each member benefits from experience as it opens up access to better weapons and more abilities. Power points open up new areas and Inquisition points define the influence over the region; each new level provides a perk that benefits the entire Inquisition.

What it’s like

Sweeping, painterly vistas under wide skies: sun-warmed meadows and green forests give way to snowbound mountain passes and grey coastal cliffs, with the fortress of Skyhold glowing with candlelight and hearth fire against the cold. Orlesian interiors are ornate, all gilt and velvet, while tavern scenes sit in warm amber lamplight. The camera pulls back often to frame the land, and the score swells with orchestral strings and choral chant during long rides and major moments, then drops to soft strings and wind across quieter camp scenes. Combat is frequent, fast and crowd-heavy, with sword and spell effects that light up the screen, and the violence is fantasy-stylised, with some blood and some gore. Slavery, racism and possession surface as darker themes, and sexual content and nudity appear in romance scenes that can be skipped. The mood is grand but earnest, a warm, adventurous epic that asks for long stretches of attention, suiting a weekend's open-ended exploring or a slow evening with headphones on. It is for players who want a huge, richly detailed fantasy world to live in for dozens of hours, and who don't mind a steady undercurrent of violence and mature themes.

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