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Shipwrecked 64

2024

Audio: English

  • platform
  • strategy
  • adventure
  • indie
  • horror
  • thriller
  • mystery
  • single player
  • multiplayer

The story

A recovered copy of a lost game from the late 1990s about a Beaver named Bucky and his friends trying to escape from an island they crashed upon. Excerpt from the back of the original Shipwrecked Box: “BUCKY AND HIS FRIENDS NEED YOUR HELP! After a sudden crash during a routine fishing trip, Bucky ends up on a mysterious island, where his friends appear to be apprehended by a pack of wolves for disturbing the peace. Embark on a puzzle-based adventure, as Bucky wanders the vast island of Nulla Terra, helping his friends work off the damages, fix your boat, and get back home!”

What it’s like

Pitched as a cheerful, cartoonish adventure on the surface, with a bright storybook premise and a lost-tape feel that suggests late-1990s console play, this one turns uneasy quickly, with a bloody, violent undertow and a horror and thriller edge running beneath the puzzles. Its sound and look are best approached as a deliberate mismatch: a sweet, kid-friendly framing that keeps cracking open. Expect a slow, wandering pace across a large island, with puzzle-solving and light strategy pulling you from one errand to the next while a sense of mystery builds. The lore runs deep and the mood shifts from playful to dread-soaked, so the experience suits players who enjoy unsettling contrast and a story that reveals itself in pieces. Violence is frequent and graphic, and the horror lands through gore and menace rather than subtle suggestion, so it is not a fit for anyone seeking something gentle. It is for players who like creepy, uncanny games that dress up childhood nostalgia in something darker, and who are comfortable with bloody, unsettling material.

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