Street Fighter III: 3rd Strike
1999
- fighting
- arcade
- action
- single player
- multiplayer
The story
Street Fighter III: 3rd Strike is the second follow-up to Street Fighter III. The game increased the character roster by adding five new characters and also added further refinements to the previous game's play mechanics and rules. All the returning characters from the previous Street Fighter III games were given new stages, endings, and voice actors for certain characters, continuing the overall storyline from where the first two games left off.
What it’s like
Hand-drawn sprites with crisp inked outlines and a bright, saturated palette give this 2D fighter the look of a hand-painted animation cel, set against stages of rain-slicked docks, dusk-lit temples and neon-soaked city streets. Backgrounds are richly layered and often animated in the distance, with vivid flashes of color bursting around each hit. The soundtrack leans on pulsing electronic beats and jazz-tinged rhythms, punctuated by sharp, clipped impact effects. The vibe is kinetic and focused, with a restless, competitive energy that eases into quiet moments between rounds and on character-select screens. It suits late-night sessions alone, arcade-style runs against the clock, or pick-up matches with friends. Pacing is fast and precise, built on frame-perfect timing, parries and rhythmic bursts of offense, while the story threads unfold through brief, stylized endings. Violence is stylized and cartoonish: punches, kicks and fireballs land with exaggerated impact, and there is no gore or sexual content, though some characters are shown falling in defeat. It is for players who love mastery, competitive play, and the satisfaction of a well-timed combo.
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