Super Bomberman 5
1997
- puzzle
- strategy
- tactical
- arcade
- action
- single player
- multiplayer
The story
An evil Bomber named Emperor Terrorin who has the power of Time itself has freed various criminal Bombers from their prison cells in orbit around Planet Bomber. Setting them up in a warped time and space, Shirobon, Kurobon, and their Louie (Rui) companions must travel through stages and defeat them before going up against Emperor Terrorin himself. Super Bomberman 5, released by Hudson Soft in early 1997, was the final Bomberman game released on the Super Family Computer - the Japanese version of the SNES. The game was released in two variations: a standard cartridge and a gold cartridge, which was sold exclusively through CoroCoro Comic. The gold cartridge included extra maps in battle mode.
What it’s like
Bright, flat, cartoon-primary colours on a 16-bit canvas: tiled stages of grass, ice, and metal rendered in chunky sprites, with cheerful little Bombermen bouncing through each one. The sound is a bouncing chiptune soundtrack and an endless cascade of fuses, pops, and sharp explosion bursts that become almost percussive once a battle heats up. The vibe is bright, goofy, and mascot-friendly, a playful arcade romp with a sci-fi wrapper of time-warped stages and a villain who controls time itself. Pacing is quick and rhythmic in both the single-player stages and the four-player arena battles, where a round can flip in seconds, so it suits a short sit-down or a noisy evening with friends. Intensity is low: cartoon explosions clear blocks and knock out tiny characters, with no blood, gore, or lasting threat, so it lands as sweet and mildly competitive rather than tense. It is for people who want a light, colourful, puzzle-tinged action game they can pick up in minutes, especially those who enjoy retro multiplayer chaos and nostalgic 16-bit charm.
More games like Super Bomberman 5
Closest in mood, pacing and theme. Tell us why you loved Super Bomberman 5and we’ll explain which ones fit you.








