Super Mario Bros. / Duck Hunt
1988
- shooter
- platform
- adventure
- single player
- multiplayer
The story
A compilation of Duck Hunt and Super Mario Bros. Duck Hunt featured a lightgun shooting game while Super Mario Bros. is a well-known platformer.
What it’s like
Bright, flat, primary-colour pixel art on the NES: blue daytime skies with puffy white clouds, green hills with simple outlined shapes, and the stark black backdrop of underground and castle stages. Super Mario Bros. has a bouncy, looping chiptune score that becomes a companion to every jump, while Duck Hunt's world is a quiet, dew-fresh meadow where the only sound is the lightgun's crack and the dog's yip. The vibe is cheerful, nostalgic and quick, like a sunny Saturday afternoon on the living room carpet or a pick-up-and-play session with a friend. Pacing is brisk and rhythmic: short stages, instant restarts, and a steady rise in difficulty that rewards practice and a bit of nerve. Intensity is mild cartoon peril, with enemies that bump or stomp away and no blood or gore; the fear is the small sting of falling into a pit. It suits players who want an easy, colourful, arcade-style hit of nostalgia, and anyone curious about the foundations of platforming and lightgun shooting.
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