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The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel

1992

  • point-and-click
  • adventure
  • mystery
  • single player

The story

The Lost Files of Sherlock Holmes is an adventure game series developed by Mythos Software and published by the American computer game company Electronic Arts for DOS in the 1990s. The series contains The Case of the Serrated Scalpel (1992), and The Case of the Rose Tattoo (1996).

What it’s like

Gaslit fog over cobbled Victorian streets, rendered in the chunky, dithered palette of early VGA, with dim interiors of studies, pubs and shadowed laboratories that reward slow looking. The soundtrack is a light, period-flavoured score that drops away during quiet exploration, so the loudest things are the clack of the cursor and the rhythm of dialogue. Pacing is deliberate: you walk between rooms, sift clues, and work through long conversation trees, with a few puzzle minigames breaking up the talk. The mood is cerebral and faintly gloomy, a steady, low-simmer unease rather than dread, closer to a rainy evening with a stubborn puzzle than a night of jump scares. Its intensity is moderate: murders are investigated rather than shown in detail, with some grim crime-scene imagery, brief references to suicide and kidnapping, and adult themes such as adultery and bribery handled through talk, not graphic content. Violence is restrained, bloodless and mostly offscreen. Emotionally it stays with a fastidious detective and his loyal companion, their relationship warm and bantering against the cold procedural work. It suits players who enjoy methodical deduction, Victorian atmosphere and old-school adventure games, and who want a puzzle to think through without sustained horror.

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