Thirty Flights of Loving
2012
Audio: English
- puzzle
- adventure
- indie
- thriller
- comedy
- drama
- single player
The story
Explore the world of Thirty Flights of Loving through a first-person short story. In this sequel to Gravity Bone, take a deep dive with high-flying schemers, lovelorn criminals, and more stray kittens than you can shake a stick at. Saddle up, gunslinger.
What it’s like
Washed-out, sun-faded colour and deliberately crude low-poly geometry give this first-person game a scrappy, lo-fi shimmer, with hazy dusk light sliding through blinds, cramped hotel rooms, a plane's cabin and a rain-slicked city street rendered in flat, chunky shapes. The soundtrack leans on a loose, jazzy and slightly jaunty score that drops out for long stretches of quiet, and the protagonist never speaks, so the mood is carried by timing, camera cuts and sudden flashes of slow motion. The vibe is wry, scruffy and bittersweet, a shaggy-dog caper with a sly sense of comedy. Its pace is brisk and episodic, built from short, self-contained vignettes you can finish in a sitting. Violence is present and stylised: gunfights and sudden bloody deaths are played for dark absurdity rather than dread, and there is some crime-thriller menace, though nothing lingers. Recommended for players who enjoy offbeat, low-stakes-but-stylish storytelling, quirky spy-flavoured fun, and a fast, playful afternoon with a lone, wordless hero.
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