Disgaea 3: Absence of Detention
2011
- role-playing (rpg)
- strategy
- tactical
- action
- fantasy
- comedy
- single player
The story
Disgaea 3 is a sequel to Disgaea, a hardcore, turn-based strategy RPG. The game follows the exploits of Mao, the most honored student at Evil Academy, a school where the tardiest, laziest, and rudest demons receive the highest marks. The son of the school chairman, Mao has never once attended class nor opened a textbook. He longs to overthrow his father and assume the title of Overlord, which he decides he must become a hero to achieve. Join him on his zany adventure filled with witty dialogue, exciting events, and thrilling strategy battles.
What it’s like
Bright, cartoonish anime sprites on a crisp grid of isometric stages, with saturated pastel-and-ink palettes, bold outlines and a constant flurry of numbers and coloured damage pops, so the screen always looks busy but never murky. The soundtrack is a bouncy, brass-and-synth Japanese score that loops cheerfully through long battles, punctuated by voice-acted quips and exaggerated sound effects. Its vibe is giddy, irreverent and cheerfully chaotic, a sugary comedy about slackers in a demon academy. It suits a lazy weekend session, a long train ride, or an evening of tinkering with builds while something else plays in the background. Fights are turn-based and grid-driven, with frequent grinding, item shopping and character levelling, and battles can run long and busy, though the tone stays light: violence is cartoonish, bloodless and slapstick, with no gore and no real menace, and sexual humour is limited to suggestive jokes. Its pace is deliberate in combat and rapid in dialogue. It is for people who enjoy deep, number-crunching tactics wrapped in goofy, self-aware comedy and don't mind a slow grind toward big payoffs.
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