Faith
2017
Audio: English · Subtitles: English
- adventure
- indie
- horror
- single player
The story
Faith is a pixel horror game inspired by the era of MS-DOS, Apple II, Atari, and ZX Spectrum classics. Forget blue-and-pink neon. The 1980s were scary. No Internet, it was hard to reach you if you weren't home, and the U.S. was engrossed in the “Satanic Scare” which fueled widespread paranoia about devil-worshiping, witchcraft, and occult practices.
What it’s like
Chunky low-resolution pixels in a dim, desaturated palette of muddy greens, greys and sickly yellows, with scanlines and blocky sprites that flicker the way an old CRT does. The sound is sparse chiptune and long stretches of hum, broken by sudden electronic stingers and the eerie quiet of a house where nobody can call for help. Movement is slow and deliberate, puzzles are text-and-object based, and the pacing builds through small unnerving details rather than constant action. The vibe is retro dread: lonely, claustrophobic, a little uncanny, the kind of thing to play alone late at night with the lights off. Intensity is moderate: tension and jump-scare-style frights, with occasional disturbing imagery and implied violence, but no gore. It suits players who want atmospheric horror with a nostalgic 8-bit look, and fans of old-school adventure games who don't mind being genuinely unsettled, though those seeking something gentle should look elsewhere.
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