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Flynn: Son of Crimson

2021

  • platform
  • role-playing (rpg)
  • adventure
  • indie
  • action
  • fantasy
  • single player

The story

Traverse a beautifully hand crafted world and unearth the mysteries of a dark past in this fast paced 2D action platformer with metroidvania elements.

What it’s like

Hand-painted 2D backdrops in deep reds, ochres and bruised violets, with soft gradients that bloom behind every ridge and ruin, give the world a storybook richness that feels lived-in rather than polished. Characters are drawn with loose, expressive outlines and animate with a bouncy weight, and the crimson glow of corrupted ground pulses through caves and forests. The soundtrack leans on warm orchestral strings and percussion that swell during fights and drop to near-quiet in the empty hollows between them. Combat is quick and stylised, with flashes of red and cartoonish bursts rather than gore; the violence is moderate and never lingers. Exploration moves at a brisk, satisfying clip, with locked paths and new abilities opening the map in a steady loop of discovery, and a loyal companion dog you can stop to pet offers a welcome pause. The emotional register is earnest and hopeful with a touch of melancholy, following a determined hero and a slowly unfolding past. It suits an evening of focused play, a weekend session with a controller, or anyone who wants a handsome, energetic platformer with heart and a gentle streak of mystery.

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