LittleBigPlanet 2
2011
- platform
- puzzle
- adventure
- action
- comedy
- sandbox
- kids
- single player
- multiplayer
- co-operative
The story
LittleBigPlanet 2 is a puzzle platformer video game centered around user-generated content, first announced on May 8th, 2010 in the June 2010 issue of gaming magazine Game Informer. The game was developed by Media Molecule and published by Sony Computer Entertainment Europe for the PlayStation 3 console, and is the last major Little Big Planet game in the series to be produced by Media Molecule, as the sequel, Little Big Planet 3 would be produced by Sumo Digital, Tarsier Studios, and The Station. Unlike the original LittleBigPlanet which was marketed as a "Platform game", LittleBigPlanet 2 was marketed as a "Platform for Games". The game is 100% backwards compatible with all user-created content (including personal profiles) from the first game. It is a direct sequel to LittleBigPlanet, and the third game in the series. The disc also features Sackboy's Prehistoric Moves, a ModNation Racers demo, as well as a PlayStation Network tutorial video.
What it’s like
Handmade and tactile, with everything built from burlap, cardboard, felt and stitched fabric under warm, soft-focus lighting, so that every level reads like a cluttered craft workshop or a child's diorama brought to life. The palette leans on earthy browns, mossy greens and sunset oranges, with bright plastic toy accents, and the camera drifts smoothly through side-on and 2.5D scenes that often feel like a stage set you can walk into. Sound is playful and rhythmic: whimsical orchestral cues, cheerful chiptune-like bleeps, and a constant clatter of clicks and squeaks that makes movement feel springy. The vibe is cosy, inventive and gently chaotic, best for a rainy afternoon, a shared couch session with a friend or sibling, or a relaxed evening of puzzling through levels at your own pace. Pacing is brisk but forgiving, with short challenges, frequent checkpoints and a steady sense of discovery rather than pressure. Emotional tone is warm and good-humoured, following a small stitched hero who tinkers, builds and rallies friends against a bit of mischief. Intensity is very low: mild cartoon peril, no blood, no gore and no sexual content. It suits families, co-op partners, and anyone who enjoys making things as much as playing them.
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