The Midnight Walk
2025
- puzzle
- adventure
- indie
- action
- fantasy
- horror
- single player
The story
Embark upon The Midnight Walk in this reverent dark fantasy adventure built in clay, from the minds behind Lost in Random and Fe. Become The Burnt One, befriend a lost lantern creature named Potboy, and use his flame to light your way through a conflicting world of wonder and horror. Survive and outsmart the many monsters eager to devour your little friend’s flame as you experience five tales of fire and darkness, featuring an incredible cast of odd characters. Marvel at every disturbing detail in a landscape painstakingly handcrafted with real life clay and animated in a stop motion style. Fully playable in both flatscreen and with a VR headset.
What it’s like
Clay-textured dark fantasy, lit almost entirely by one small flame: the world is handmade stop-motion, with lumpy fingerprinted surfaces, warm amber glow pooling across muddy ground and sickly green-black shadows that swallow everything past the lantern's reach. Cuts between sequences feel like different puppet stages, some crowded with grotesque hand-sculpted creatures, others oddly tender and hushed. The soundscape leans on crackling fire, dripping water, distant wet clicks and sudden low drones, with silence used as a threat. Controls are slow and deliberate, so you move at the pace of someone carrying a light through a dark place. Vibe: eerie, tactile, quietly melancholic, with dread that builds rather than bursts. Expect frequent frightening monster encounters, creepy imagery and some violence, though it stays more unsettling than gory. Suits a late-night solo session, a headphones-on evening, or anyone who loves unsettling storybook art and puzzle-driven exploration, and it works in flatscreen or VR.
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