
Tremors 2: Aftershocks
Directed by S.S. Wilson
- comedy
- horror
- science fiction
The story
Earl Bassett's celebrity after defeating the Graboid attack against the town of Perfection has proved short-lived, until he's recruited by a Mexican oil company whose workers have found more than they bargained for under the soil.
What it’s like
Bright, sun-bleached desert daylight and wide dusty vistas give this creature comedy the look of a cheap, sincere B-movie: flat afternoon sun, rust-red earth, corrugated sheds and oil-field machinery against open sky. The camera stays mostly practical and unfussy, with plenty of straightforward two-shots and pan-and-hold reaction beats, and the effects are rubbery and visibly physical rather than slick. The sound is wry and busy: twangy Western-tinged strings, clanking industrial rattle, and the tick and whine of seismographs and remote-control gadgetry. The vibe is goofy, scrappy, warm-hearted, with a stranded, end-of-the-road feeling that suits a lazy Saturday afternoon, a comfort rewatch, or a snack-and-couch night with friends. Pacing is brisk and episodic, with the lead's reluctant hero arc moving toward a grumpy but loyal camaraderie. Violence is frequent but cartoonish: creature attacks, splattery monster kills and explosions, with a little gore and no sexual content; the scares are jumpy rather than dread-filled. It is for people who want monster mayhem played for laughs and a dash of old-fashioned creature-feature charm.
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