Sonic Robo Blast 2
2006
- platform
- adventure
- indie
- action
- science fiction
- single player
- multiplayer
- co-operative
- split screen
The story
Sonic Robo Blast 2, abbreviated as SRB2, is a fan game for Windows and DOS platforms. It is a 3D platformer developed by a group called Sonic Team Junior, using a modified version of the Doom Legacy source port of Doom, to allow for such things as optional analog control and true room-over-room (something not possible in the standard Doom engine), as well as the standard gameplay elements Sonic games are known for. It has been in the works since 1998 and is currently nearing completion, though several parts of the game are still missing. Sonic Robo Blast 2 is closely inspired by the original 2D Sonic games for the Genesis and attempts to recreate a game with this style in 3D, though it also borrows elements from the current Sonic games, such as Sonic's signature Air Spin Attack. Entirely original to SRB2 is its Multiplayer mode, a variation of classic first-person shooter games with Sonic elements. Due to being built with a modified Doom Legacy engine, the game is also very easily customizable. Custom levels, characters and even source code modifications can be created with the help of external editors.
What it’s like
Bright, chunky low-poly worlds in saturated primary colours: sun-drenched green hills, checkered loops, glowing rings and neon-lit tech zones, all rendered in the crisp, slightly angular look of late-1990s software-rendered 3D. The camera follows close behind a fast blue hedgehog, so the screen is always rushing forward, with bursts of speed-line blur and the bounce of springs and spin dashes. Music is a bouncy, synth-driven chiptune soundtrack, with the classic ring chime and the thud of enemies popping. Sessions have a fizzy, arcade-like rhythm: short levels, quick restarts, and a constant pull toward the next loop or boost pad. The mood is upbeat and nostalgic, a warm, playful kind of energy, with no real tension beyond the occasional fall into a pit. Violence is cartoonish: enemies are robots that burst into harmless sparks and animals. Good for a weekend afternoon, a nostalgia itch, or a low-stakes session with a friend in split-screen. It suits fans of Genesis-era Sonic and players who enjoy tinkering, since custom levels and mods are part of the fun.
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