Dark Souls II: Crown of the Ivory King
2014
Audio: English · Subtitles: English, French, Italian, Spanish, Chinese, Russian, German, Portuguese, Korean, Polish
- role-playing (rpg)
- adventure
- action
- fantasy
- single player
- multiplayer
- co-operative
The story
Dark Souls II: Crown of the Ivory King is the third DLC expansion for Dark Souls II, released in September 2014. It transports players to the frozen wasteland of Eleum Loyce, where they face new enemies, perilous environments, and challenging bosses. The expansion adds new weapons, armour, and spells, along with additional lore detailing the history of the Ivory King and his kingdom.
What it’s like
Pale blue-white snow, grey stone, and frost-glazed ruins give this expansion a cold, austere palette, with the light flat and overcast for much of the time and bright only in the glint of ice. Wind and distant creaking carry most of the soundscape, and the score comes in sparingly, so a fight's clang and grunt stand out sharply. The camera stays close to the armoured body, and the wide, bleak vistas make each new ridge feel exposed. The mood is isolated and wintry, with a steady undercurrent of dread, the kind of focused, cold tension that suits a late evening with the lights low or a quiet, serious stretch of play. Pacing is deliberate and punishing: long stretches of cautious exploration build toward demanding boss encounters that demand patience and repetition. Violence is frequent and sharp, with bloody melee combat and creatures that hit hard, though there is no sexual content and gore stays within typical fantasy-action limits. It suits players who want a grim, atmospheric challenge, who enjoy learning a difficult world through trial and persistence, and who appreciate icy desolation rendered with restraint.
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