Uncharted 3: Drake's Deception
2011
- shooter
- platform
- adventure
- action
- fantasy
- historical
- single player
- multiplayer
- co-operative
The story
A search for the fabled "Atlantis of the Sands" propels fortune hunter Nathan Drake on a trek into the heart of the Arabian Desert. When the terrible secrets of this lost city are unearthed, Drake's quest descends into a desperate bid for survival that strains the limits of his endurance and forces him to confront his deepest fears.
What it’s like
Warm, sun-bleached adventure with a cinematic sheen: long desert vistas in hard afternoon light give way to dim ruined interiors lit by torches and flickering lanterns, and the camera hangs close over Nathan Drake's shoulder through tight corridors and crumbling stone. Sand, ochre and dusty teal dominate the palette, and the score swells with brass and strings during big set pieces before dropping back to quiet ambient tension. Gameplay moves between climbing, platforming, horseback riding and cover-based gunfights, with the stealth kills and quieter exploration giving the pace room to breathe. The mood is breezy and swashbuckling with an undercurrent of unease as the mythic city turns sinister. Violence is frequent and mostly stylised: gunfire, fistfights and punchy stealth takedowns, with some bloodshed and tense peril but no gore-heavy horror. It suits players who want a big, witty, Indiana Jones-style romp for a weekend stretch, and fans of cinematic action who enjoy scenery, banter and set-piece spectacle more than hard survival.
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